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C/C++ Source or Header  |  1990-04-08  |  7KB  |  121 lines

  1. /* MED - musiikkieditori by Teijo Kinnunen 1989, 1990 */
  2. /* med-spr.c: sprite images */
  3. #include <exec/types.h>
  4. /*----- Sprite format: h = 23 ------ */
  5. /*--Sprite containing lower order two planes:   */
  6. UWORD chip mouse0[] = {
  7.   0x0000,0x0000, /* VStart, VStop */
  8.   0x8000,0xc000,0x4000,0xe000,0x2000,0x7000,0x1000,0x3800,0x0,0x1000,
  9.   0x0,0x0,0x780,0x0,0x1fc0,0x0,0x3260,0x0,0x1b60,0x0,0x36e0,0x0,0x7270,0x0,
  10.   0x3fe0,0x0,0xec0,0x0,0x0,0x0,0x80,0x0,0xc0,0x0,0x0,0x0,0x2020,0x2000,
  11.   0x2000,0x2000,0x5018,0x5180,0xce18,0xcde0,0x0,0x0,0x0000,0x0000 };
  12. /* End of Sprite */
  13. /*----- Sprite format: h = 23 ------ */
  14. /*--Sprite containing lower order two planes:   */
  15. UWORD chip mouse1[] = {
  16. 0x0000,0x0000,/* VStart,VStop */
  17. 0x8000,0xc000,0x4000,0xe000,0x2000,0x7000,0x1000,0x3800,0x0,0x1000,0x0,0x0,
  18. 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x180,0x0,0x180,0x0,0x0,0x3c0,
  19. 0x0,0x5a0,0x0,0x5a0,0x0,0x5a0,0x5a0,0x180,0x180,0x180,0x240,0x240,
  20. 0x240,0x240,0x660,0x660,0x0,0x0,0x0000,0x0000 }; /* End of Sprite */
  21. /*----- Sprite format: h = 23 ------ */
  22. /*--Sprite containing lower order two planes:   */
  23. UWORD chip mouse2[] = {
  24. 0x0000,0x0000,/* VStart,VStop */
  25. 0x8000,0xc000,0x4000,0xe000,0x2000,0x7000,0x1000,0x3800,0x0,0x1000,0x0,0x0,
  26. 0x0,0x0,0x0,0x0,0x0,0x0,0x180,0x0,0x180,0x0,0x0,0x3c0,0x0,0x5a0,0x0,0x5a0,
  27. 0x0,0x990,0x1188,0x180,0x180,0x180,0x240,0x240,0xa50,0xa50,0x420,0x420,
  28. 0x0,0x0,0x0,0x0,0x0,0x0,0x0000,0x0000 }; /* End of Sprite */
  29. /*----- Sprite format: h = 23 ------ */
  30. /*--Sprite containing lower order two planes:   */
  31. UWORD chip mouse3[] = {
  32. 0x0000,0x0000,/* VStart,VStop */
  33. 0x8000,0xc000,0x4000,0xe000,0x2000,0x7000,0x1000,0x3800,0x0,0x1000,0x0,0x0,
  34. 0x0,0x0,0x180,0x0,0x180,0x0,0x0,0x3c0,0x0,0x5a0,0x0,0x990,0x0,0x1188,
  35. 0x2184,0x180,0x180,0x180,0x240,0x240,0x1428,0x1428,0x810,0x810,0x0,0x0,
  36. 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0000,0x0000 }; /* End of Sprite */
  37. /*----- Sprite format: h = 23 ------ */
  38. /*--Sprite containing lower order two planes:   */
  39. UWORD chip mouse4[] = {
  40. 0x0000,0x0000,/* VStart,VStop */
  41. 0x8000,0xc000,0x4000,0xe000,0x2000,0x7000,0x1000,0x3800,0x0,0x1000,
  42. 0x180,0x0,0x180,0x0,0x0,0x3c0,0x0,0xdb0,0x4002,0x318c,0x0,0x180,0x180,0x180,
  43. 0x180,0x180,0x2664,0x2664,0x381c,0x381c,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,
  44. 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0000,0x0000 }; /* End of Sprite */
  45. /*----- Sprite format: h = 23 ------ */
  46. /*--Sprite containing lower order two planes:   */
  47. UWORD chip mouse5[] = {
  48. 0x0000,0x0000,/* VStart,VStop */
  49. 0x8000,0xc000,0x4000,0xe000,0x2000,0x7000,0x1000,0x3800,0x180,0x1000,0x180,0x0,
  50. 0x4002,0x3ffc,0x0,0x180,0x0,0x180,0x0,0x180,0x180,0x180,0x2184,0x2184,
  51. 0x3e7c,0x3e7c,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,
  52. 0x0,0x0,0x0,0x0,0x0,0x0,0x0000,0x0000 }; /* End of Sprite */
  53.  
  54. /* The equalizer sprites */
  55. /*----- Sprite format: h = 64 ------ */
  56. /*--Sprite containing lower order two planes:   */
  57. UWORD chip eq1[] = {
  58. 0x0000,0x0000, /* VStart, VStop */
  59. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  60. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  61. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  62. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  63. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  64. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  65. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  66. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  67. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  68. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  69. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  70. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  71. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0xc003,0x3fff,
  72. 0xFFFF,0xFF7F }; /* End of Sprite */
  73. UWORD chip eq2[] = {
  74. 0x0000,0x0000, /* VStart, VStop */
  75. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  76. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  77. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  78. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  79. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  80. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  81. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  82. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  83. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  84. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  85. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  86. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  87. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0xc003,0x3fff,
  88. 0xFFFF,0xFF7F }; /* End of Sprite */
  89. UWORD chip eq3[] = {
  90. 0x0000,0x0000, /* VStart, VStop */
  91. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  92. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  93. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  94. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  95. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  96. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  97. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  98. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  99. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  100. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  101. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  102. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  103. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0xc003,0x3fff,
  104. 0xFFFF,0xFF7F }; /* End of Sprite */
  105. UWORD chip eq4[] = {
  106. 0x0000,0x0000, /* VStart, VStop */
  107. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  108. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  109. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  110. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  111. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  112. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  113. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  114. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  115. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  116. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  117. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  118. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
  119. 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0xc003,0x3fff,
  120. 0xFFFF,0xFF7F }; /* End of Sprite */
  121.